Some of the terms used in this manual have a specific meaning as applied to Circuit Tracks. Here is a list:
Term |
Button |
Definition |
---|---|---|
Expanded View |
Shift + Note |
Doubles the area of performance pads for the Synths, and allows you create patterns on all drum tracks simultaneously, using the currently selected samples. |
Fixed |
Shift + Velocity |
Allows the velocity response of the grid pads to be disabled. |
FX View |
FX |
Allows the user to add reverb and delay to individual tracks. |
Gate View |
Gate |
The Gate value of a note is how many steps it sounds for. Gate View allows the length of a step to be edited. Individual gate values can be set for each note assigned to a single step by using live record. |
Grid pad |
One of the 32 pads making up the main performance area. |
|
Live Record |
Record |
Lets you add synth notes in real time while a pattern is playing. Also records any movements of the Macro controls. |
Macro Controls |
Eight rotary controls whose function varies with the currently selected View; primarily used to “tweak” the synth and drum sounds. |
|
Manual Note Entry |
Assignment of synth notes to specific step in a pattern. With a step pad pressed, press the performance pad for the note to be added. Can be done with the sequencer either running or stopped. |
|
Micro step |
Shift + Gate |
The interval between consecutive Steps is further subdivided into six micro steps; these may be used for “off-beat” timing of synth notes and drum hits. |
Mutate |
Shift + Duplicate |
Randomises the Steps of a Pattern at which the assigned synth notes or drum hits will play. |
Note View |
Note |
The View that is used to enter synth notes, MIDI data and drum hits. |
Pack |
A complete set of Projects, Patches and Samples. Up to 32 Packs can be exported to a Micro SD card for external storage. |
|
Patch |
Preset (with Synth track selected) |
One of the 128 patches (four pages of 32) which can be selected for each synth track. |
Pattern |
A repeating cycle of synth notes and/or drum hits of up to 32 steps. Includes per-step data for velocity, gate, probability and automation. |
|
Pattern Chain |
A cyclic set of Patterns played continuously one after the other. |
|
Pattern memory |
Where a Pattern is stored; there are eight per track in each Project. |
|
Pattern Settings View |
Pattern Settings |
A View that lets you set Pattern start and end points, Pattern rate relative to the BPM and Pattern play direction. |
Patterns View |
Patterns |
This View displays the eight Pattern memories per track (as two pages of four), and allows their selection individually or as a Pattern Chain, deletion and duplication. |
Performance Pad |
The grid pads used to enter synth notes or drum hits. |
|
Playback Cursor |
In playback, the white pad which moves through the pattern display, indicating which step is currently being played. Changes to red in Record Mode. |
|
Playback Mode |
Circuit Tracks’ operating mode with the sequencer running; the Play button will be lit bright green. |
|
Probability |
A parameter of each step in a Pattern which defines how likely it is that the synth note, MIDI note data or drum hit assigned to the step will be played. |
|
Probability View |
Shift + Pattern Settings |
Lets you assign Probability values to each active step in a track. |
Project |
A set of all necessary data for full playback of all tracks, including Patterns, Sequences, automation data, etc. Up to 64 Projects can be saved as a Pack in flash memory. |
|
Record Mode |
Circuit Tracks’ operating mode when synth notes can be added to the Pattern, or when adjustments using the Macro controls can be saved. The Record button will be lit bright red. |
|
Scale View |
Scales |
Allows the user to select one of 16 musical scales for the synth and to transpose the scales. |
Project View |
Projects |
The View used to save and load Projects. |
Sample |
Preset (with Drum track selected) |
One of the 64 samples (two pages of 32) which can be selected for each drum track. |
Scene |
Hold Shift (while Mixer View is selected) |
One of 16 memories to which multiple Patterns and Pattern Chains can be assigned, so that a longer sequence can be triggered by a single pad. Scenes can be further chained to create a Sequence. |
Secondary View |
Shift + button, or double-tap a button |
All views accessed via using Shift in combination with another button are referred to as secondary views. These views may also be accessed by pressing the corresponding button repeatedly to toggle between the secondary and primary views. |
Sequence |
A set of chained Scenes. |
|
Setup Page |
Shift + Save |
Allows control of MIDI clock and Tx / Rx settings, MIDI channel selection for each track and pad brightness adjustment. Normal operation is suspended while Setup Page is open. |
Side Chain |
Shift + FX |
A method of allowing the hits of a drum track to modify the dynamics of Synth notes. |
Step |
Each Track in a Pattern is initially based on 16 or 32 Steps, though shorter Patterns of any length my be defined in Pattern Settings View. See also Micro step. |
|
Step buttons |
Collective name for the button group comprising the Note, Velocity, Gate and Probability buttons. |
|
Stop Mode |
Circuit Tracks’ operating mode when the sequencer is not running. |
|
Template |
Preset (with MIDI track selected) |
One of the eight templates which can be selected for each MIDI track. |
Track |
One of the eight elements which may contribute to a Project: Synths 1 and 2, MIDI 1 and 2. Drums 1 to 4. When you press a Track button, you always go to Note View for that track. |
|
Velocity View |
Velocity |
Allows editing of the velocity of a step. |
View |
One of various ways the 32 grid pads can be used to display information and allow user interaction. |
|
View Lock |
Shift + Patterns |
A function that maintains the Step display of the currently selected Pattern while letting you select a different Pattern, or playing other Patterns in a Pattern Chain. |
-
32-pad playing grid – a 4 × 8 matrix of pads; internally illuminated with RGB LEDs. Depending on the view selected, the grid may be “split” into logical areas with different functions.
-
Master Filter – rotary control with a centre detent and RGB LED: controls filter frequency of the entire mix, like on an analogue synth. It is always active.
-
Macro controls 1 to 8 – eight multi-functional rotary encoders, with associated RGB LED. The availability and function of these controls varies with Circuit Track’s various views: however, the panel legends describe in general terms each encoder’s function as applied to the synth tracks for the default Patches. The movement of Macro controls in performance may be recorded and replayed.
-
Master Volume – controls the overall level of Circuit Tracks’ audio outputs.
Most of the remaining buttons select the 32-pad grid to display a specific View. Each View provides information and control of a particular aspect of a particular track, pattern or sound selection, timing adjustments, etc. Note also that several buttons have an additional ‘Shift’ function, indicated on (or above) the button by a legend in a smaller font.
Many buttons - including • Record - have both a momentary (long press) and a latching (short press) mode. A long press will temporarily display that button’s view, but only while the button is held down. When released the view will revert to whatever it was before the button was pressed. A short press on a button will switch the grid view to that programmed into the button. The Record button is a special case as it does not invoke an alternative grid display, but its momentary action allows rapid punch-in and punch-out of Record Mode.
-
Track buttons: Synth 1 and 2/MIDI 1 and 2 /Drum 1 to 4 – these eight buttons select different grid Views. Their operation varies slightly depending on other user actions.
-
Step buttons: Note, Velocity, Gate, and Probability – these switch the grid to further Views, and allow the parameters of each step of the pattern to be individually entered, deleted or modified, for the currently selected track. Note that Probability is the Shift function of the Pattern Settings button.
-
Pattern Settings – switches the grid to a View that allows adjustment of pattern length, playback rate and direction for the currently selected track.
-
Step Page (1-16/17-32) – selects whether the Pattern for the currently selected track is initially 16 or 32 steps in length. When a 32-step Pattern is selected, the colour of the button legend changes when the sequence is running to indicate which “half” of the sequence the grid is currently displaying. You can choose to have a 16- or 32-step Pattern on any track.
-
Scales – opens Scales View: allows the selection of one of sixteen different music scales for the synth keyboard, and lets you transpose the synth keyboard to a higher or lower key.
-
Patterns – opens Patterns View: lets you store multiple patterns for each synth, MIDI and drum track, and to join them together to make a pattern Chain.
-
Mixer – enables the Mixer View, where you can mute or adjust the level of each synth, drum, and audio input making up the sequence, and to pan each track across the stereo image.
-
FX – opens the FX View; lets you add reverb and delay effects to each synth, drum, and audio input individually.
-
● Record and ▶ Play – these two buttons start and stop the sequence (Play), and enter Record mode (Record). In Play mode, anything you play on the grid will be heard; in Record mode, anything you play will be heard and added to the sequence.
-
Preset – opens the Preset View for the currently selected track. Each synth track can use any of 128 Patches, each MIDI track can use any of eight MIDI templates, and each drum track can use any of 64 percussion samples. The synth and drum Presets are arranged in pages of 32.
-
▼ and ▲ - these two buttons have different actions (and colours) depending on the currently selected View. In Note View, they let you shift the pitch of the synth pads or the MIDI tracks up by one to five octaves, or down by one to six octaves when entering notes: the pitch range of each track is adjustable independently. In some other Views, they allow the selection of a second page, e.g., in Pattern View this lets you select from eight Patterns per track, although only four are displayed at a time.
-
Tempo and Swing – Tempo lets you set the BPM (tempo) of the sequence, using Macro control 1; Swing alters the timing between steps to change the ‘feel’ of a pattern, using Macro 2 for adjustment. In this mode, Macro 5 adjusts the level of Click track.
-
Clear – allows deletion of individual sequence steps, stored Macro control movements, Patterns or Projects.
-
Duplicate – operates like a copy-and-paste function for patterns and individual steps.
-
Save and Projects – let you save your current Project and open a previously-saved one.
-
Shift – several of the buttons have a “second function”, accessed by holding down the Shift button and pressing the button in question. To avoid holding the Shift button, you can enable ‘Sticky Shift’. When you press Shift, it acts as if it is held until it, you press it a second time. To enable Sticky Shift, enter Setup View and press Shift. Sticky Shift is on when the Shift button is bright green.
-
Outputs - L/Mono and R – Circuit Tracks’ main audio outputs on two ¼” TS jack sockets. Max. output level is -5.6dBu. With no plug in the R socket, the L/Mono socket carries a mono mix of L and R channels.
-
Sync – a 3.5 mm TRS jack socket supplying a clock signal of 5 V amplitude, at a rate proportional to the tempo clock: the actual ratio can be set in Setup View. The default rate is two pulses per quarter note.
-
(Headphones) – connect a pair of stereo headphones here. The main outputs
remain active when a plug is inserted. The headphone amplifier can drive +5 dBu into a pair of 150 ohm stereo headphones.
-
MIDI In, Out and Thru – standard set of three MIDI connectors on 5-pin DIN sockets. Allows external equipment to be triggered by Circuit Tracks’ MIDI sequences, or external controllers to play Circuit Tracks’ synths and alter synth and FX parameters. Note that the MIDI Thru port may be configured in Advanced Setup View to act as a clone of the MIDI Out port; see Advanced setup view for details.
-
Inputs 1 and 2 – two external audio inputs: line level signals connected here can be mixed with the internally-generated sounds, and can be individually treated by the FX section. They can also be ducked by the drum tracks. The inputs are unbalanced on ¼” TS jack sockets.
-
– USB-C port. This is also the DC power input to the unit for external powering and battery charging. A Type C-to-Type A cable is supplied with the unit. Connect to computers to interface with Components. The port is MIDI class compliant; connect to other devices supporting MIDI via USB to transmit and receive MIDI data. Also used for firmware updates. NOTE – Circuit Tracks’ USB port does not carry audio.
-
microSD – plug a compatible microSD card in here to save or import Packs of Projects.
-
– “soft” on/off switch; to prevent inadvertent power up/down, a press of approx. one second is needed to turn the unit on or off. The button has an integral LED which lights green to indicate that the internal battery is charging.
-
Kensington MiniSaver – secure your Circuit Tracks to a suitable structure if desired.